X University
Centre for Digital Humanities
March Offerings
2022
- most events are hosted on Zoom and are free and open to all registrants
- also, check out the workshops hosted by the X University Collaboratory!
- In solidarity with Indigenous faculty and students, we are using ‘X’ to replace ‘TMU’ until the university is renamed.
DH@XU
Afternoon talks
Thursday 1-2:30 pm EST
March 17
Decameron 2.0
Join Monique Tschofen, Caitlin Fisher, Kari Maaren, Izabella Pruska-Oldenhof, Angela Joosse, Jolene Armstrong, Hendrick W. de Haan, and Lai-Tze Fan for a discussion of feminist collaboration in the creation of the Decameron 2.0, a digital storytelling world that grows out of Boccaccio’s medieval text about the Great Plague.
In Winter 2022, in place of the drop-in hours it holds at its space in X University Library, the Centre for Digital Humanities (CDH) will be holding weekly virtual drop-in sessions on Wednesdays from Noon-1 pm (usually on Zoom). These are intended as casual, learning opportunities that bring together the DH community at X University and beyond during COVID-19 restrictions.
Join us!
More About Weekly Themes
Each week in a month will be dedicated to a specific theme. The first week, Stories in Play: Let’s Try, will consist of a led, shared exploration of a work of electronic literature (eLit) or a narrative-driven digital game. Week 2, DH Workbench, will be a led, shared exploration of a digital resource or tool for research and/or pedagogy. Week 3, DH@XU Reads, will be an open discussion of a selected work of DH scholarship, read in advance of the drop-in. The fourth week, Critical Code Studies, will explore how coding/programming can be studied in the humanities.
Join us!
CDH Virtual
Drop-Ins
Wednesdays Noon-1 pm EST
PROCEDURAL CREATIVITY
March 2
Creating Interactive Fiction with Inform
Host: Jason Boyd
Join Jason for this introductory workshop on Inform 7, a system for writing interactive, parser-based fiction.
DH@XU READS
March 9
Kyle Dase, “Let’s Play: Redefining Games and Scholarship through Research-Creation, Post-Criticism, and Institutionalism” (2021)
Host: Jason Boyd
Join Jason in discussion with Kyle Dase about his article arguing for video game research-creation as a mode of scholarship and as a focus of analysis in game studies.
CRITICAL CODE STUDIES
March 16
Martin Erwig, Once Upon an Algorithm: How Stories Explain Computing (MIT Press, 2017), Chapter 1: “A Path to Understanding Computation”
Host: Jason Boyd
Join Jason for a discussion of Erwig’s intriguing claim that stories “often include a computational layer” and his hope that stories “will be appreciated for their computational content.” [Erwig’s book is available online through the X University Library]
PROCEDURAL CREATIVITY
March 23
Creating Visual Stories with Bitsy
Host: Jason Boyd
Join Jason for this introductory workshop on Bitsy, a system for making small 8-bit style visual stories and games.
STORIES IN PLAY: LET’S TRY
March 30
EPONYMOUS: In Which a Work Is Known by Its Reading (Minor Key Games, 2017)
Host: Patrick Dolan
Join Patrick as he finds his way through the weird meta-commentary on video game architecture and affect in the perplexing and pixelated game, eponymous.
Event presented on: