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X University
Centre for Digital Humanities
March Offerings


Afternoon talks
Thursday 1-2:30 pm EST

March 17

Decameron 2.0

Join Monique Tschofen, Caitlin Fisher, Kari Maaren, Izabella Pruska-Oldenhof, Angela Joosse, Jolene Armstrong, Hendrick W. de Haan, and Lai-Tze Fan for a discussion of feminist collaboration in the creation of the Decameron 2.0, a digital storytelling world that grows out of Boccaccio’s medieval text about the Great Plague.

In Winter 2022, in place of the drop-in hours it holds at its space in X University Library, the Centre for Digital Humanities (CDH) will be holding weekly virtual drop-in sessions on Wednesdays from Noon-1 pm (usually on Zoom). These are intended as casual, learning opportunities that bring together the DH community at X University and beyond during COVID-19 restrictions.

Join us!

More About Weekly Themes

Each week in a month will be dedicated to a specific theme. The first week, Stories in Play: Let’s Try, will consist of a led, shared exploration of a work of electronic literature (eLit) or a narrative-driven digital game. Week 2, DH Workbench, will be a led, shared exploration of a digital resource or tool for research and/or pedagogy. Week 3, DH@XU Reads, will be an open discussion of a selected work of DH scholarship, read in advance of the drop-in. The fourth week, Critical Code Studies, will explore how coding/programming can be studied in the humanities.

Join us!

CDH Virtual


Wednesdays Noon-1 pm EST


March 2

Creating Interactive Fiction with Inform

Host: Jason Boyd

Join Jason for this introductory workshop on Inform 7, a system for writing interactive, parser-based fiction.


March 9

Kyle Dase, “Let’s Play: Redefining Games and Scholarship through Research-Creation, Post-Criticism, and Institutionalism” (2021)

Host: Jason Boyd

Join Jason in discussion with Kyle Dase about his article arguing for video game research-creation as a mode of scholarship and as a focus of analysis in game studies.

Read the article on the Digital Studies website.


March 16

Martin Erwig, Once Upon an Algorithm: How Stories Explain Computing (MIT Press, 2017), Chapter 1: “A Path to Understanding Computation”

Host: Jason Boyd

Join Jason for a discussion of Erwig’s intriguing claim that stories “often include a computational layer” and his hope that stories “will be appreciated for their computational content.” [Erwig’s book is available online through the X University Library]


March 23

Creating Visual Stories with Bitsy

Host: Jason Boyd

Join Jason for this introductory workshop on Bitsya system for making small 8-bit style visual stories and games.


March 30

EPONYMOUS: In Which a Work Is Known by Its Reading (Minor Key Games, 2017)

Host: Patrick Dolan

Join Patrick as he finds his way through the weird meta-commentary on video game architecture and affect in the perplexing and pixelated game, eponymous.